We describe iStuff ("interactive stuff"), an architecture for a toolkit of lightweight, wireless, platform-independent, physical user interface components. We present examples of several iStuff devices we have developed, and discuss the software infrastructure that supports them and allows for easy configurability and extensibility.
KEYWORDS: User interface, tangible interface, physical interface, tuple space, interactive workspaces, wireless devices.
This is the abstract of a submission to Ubicomp 2002 (Göteborg, Sweden, September 29–October 1, 2002). Please see the iStuff web site for more information.
Jan Borchers <borchers@stanford.edu> • Last modified Jul 1, 2002